There may not be a roster of several thousand instantly recognisable characters to choose from, then, but the fourteen furries on offer here are a well-designed and diverse bunch, each with their own unique elemental attacks and specials which can be used not only to punish opponents, but also to cleverly affect the arenas in which they are fighting. That six-strong cast has also now been expanded to a total of fourteen pugilists, twelve from across the land of Aether itself as well as two delightful cameos in the form of Ori and the legend that is Shovel Knight. Taking place over six stages – and one hidden final battle – which introduce the original core characters that were available to players back when the game first released in 2017, the story mode here is a short and simple affair which nevertheless does a decent job of setting the scene and providing a little background to the cast's motivations for kicking each other's pans in. The land of Aether, in which Dan Fornace's game is set, is divided into warring civilizations of animal fighters who've been tricked into facing off against each other by a shadowy Lovecraftian fiend. Here is a carefully crafted, deep and addictive 16-bit platform fighter that takes the base influence of Nintendo's brawling behemoth and runs off in its own direction, resulting in a brawler that cuts away a lot of faff and theatre and gets down to some surprisingly hardcore and competitive business. However, Rivals of Aether is an experience that's just about as far removed from that mess as is perhaps possible within (or without) the confines of a genre. Players who enjoy the game on Xbox Game Preview can look forward to new single player content such as the Story Mode as well as the insanely fun Abyss Mode which is designed for 1-4 players to play cooperatively.After diving into the unmitigated disaster that is Bounty Battle just recently, we can't say we were particularly enamoured with the idea of slogging our way through yet another Smash Bros.-esque indie fighting effort quite so soon. The full release will arrive on Xbox One later this summer along with Ori and Sein. Steam fans have been enjoying the full release of Rivals of Aether, but Xbox One fans do not have to wait much longer. Now is a great time to dive into Rivals and get some practice before Ori and Sein shake up the competitive scene! In late Fall 2017, you can look forward to four original DLC characters expanding the Rivals of Aether roster even further. You’ll be able to grab this amazing pair later in the summer. Competitive players can play on the Basic version for a fair fight while enjoying some great music inspired by Ori and the Blind Forest. Gumo, a fan favorite from Ori and the Blind Forest, also makes an appearance on the Aether version of the stage as he moves a platform around. On the Aether version, players will have to look out for Kuro as she dives toward the screen, striking those who have not taken cover under the platforms. The new Spirit Tree stage comes with both a casual Aether version and competitive Basic version.
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